So I've been stalling still because of the art for my game, but while I was reading the various forums and blogs that I follow, I came across this blog post for the second time. Reading it now after attempting a few game prototypes and giving up before i get anywhere, I actualy absorbed some of the advice.
So what I've decided to do is drop the theme of my game, I'm taking out the story and the steam punk theme for now and I'm just going to do a mechanics prototype. I am no artist, I never will be, and I need to focus on the design and programming side, because that's what I do. I really like the story and characters that I have come up with, but really don't feel that anything i could produce art wise would do any of it justice, so I'm going to just wait.
Obviously because every other post I have on here is me deciding to restart a project, it probably seems like ill never actually get anything done. But I feel good about this and I've started putting together some rough programmer art that I feel fits what I'm doing (mostly lots of squares that represent things...). Once I have that, it all just comes down to the code, and there isn't any hesitation with that, it just takes time.
So look forward to actual content uploads soon.
1 comment:
Yay for more content!!
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